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Enemy Territory: Quake Wars has caught most of my friends up in its addicting little spell. And while the team promises big changes to the beta in the future, they have released a smaller update already. The changes are actually pretty substantial, so if this is what they consider small… HangZhou Night Net

Bots! "Server administrators will be able to populate their servers with
computer-controlled bots to fill up empty player slots. id Software's
John "Maleficus" Dean has been working on these for quite some time and
we’re very excited to be able to roll them out now for our beta testers
to see them in action."Better prediction! "…you should find it a bit easier to hit targets now. We continue to toil
away on antilag and we’ll have a bit more information on what’s going
on here in a future blog update."Server Browser Fixes! "The first fixes the pesky "Server is full" bug that sometimes occurs when multiple server instances are run on the same box…The second fix concerns our all-seeing ETQW master server, which
happily dropped full servers off the list sent back to the in-game
browser."Server Memory Leaks Go Bye-Bye! "We've plugged a number of memory leaks in the server code, much to
the delight of our GSP partners. You should see improved server
performance now and we will continue to optimize the ETQW server code
in order to make this thing as stable and efficient as possible."

Some nice updates here, and hopefully this level of support and improvement will continue with the retail game; they have to justify those in-game ads somehow. Still, I've heard nothing but good things so far, and hopefully this update will make things e even better. This is certainly a game we're watching.

 

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